We're now going to look in more depth at one of the sample 'Powerpoint' style presentations provided with Flicker. Once it is understood what format Flicker expects the presentation file to be in, it's but a small additional step to start constructing your own. Load the flick SlideHopSum into Flicker and then immediately save it out (somewhere else) as a sprite file, as shown below.
Double click on the saved file to view it in !Paint. Here is what you should see.
This is an 8 slide presentation.
Slides '0' and '1' are identical - The title page.
All slides are the same size, colourdepth and resolution.
The slides are in order from 0 to 8.
There is a backdrop slide - this is a surrounding frame for the presentation.
The last file is called music.
If this !Paint file, which has been renamed HopSumMorph, is now drag and dropped onto Flicker, it will be accepted back in. So to create a presentation of your own, you simply need to replace the slides. Each time one slide is replaced you can check on progress by a drag and drop to Flicker. You can, of course, have less than 8 or more than 8 slides numbered in sequence.
For the provided backdrop to fit, make the replacements the same size: 984 by 804 pixels. Mine are in 32K colours. So long as all sides are the same colour depth it's OK to change this but, to begin with, use 32K colours. That way, you can replace a single slide at a time. The sprites are at a resolution of 90 dpi.
On the next page will be shown how !Paint can be used to obtain one replacement slide.